Tuesday, October 27, 2009

Glory of the Hero, part 2

Last night, my Glory of the Hero group was on what can only be described as an epic roll.  Six achievements knocked completely out of the park!  Collectively, we nabbed:
Of all the above, Make It Count and A Void Dance had to have been the most frustrating.  Every prior Make It Count run would be spoiled by some relatively minor difficulty, such as dismounting too early, accidentally aggroing an extra dragon, forgetting to take Evasive Maneuvers...(yeah, that last one was all me  >.>).  As for A Void Dance, well, that was just a complete RNG crapshoot.  The Azure invaders seem to hate that voidwalker almost as much as I do now...they were quite contented to let him rot in his cell for ages.

As for Less-rabi, believe me, it's not nearly as hard as various sources try to make it seem.  The best strategy seems to be to just beat him down as fast as possible while having a few interrupts on hand.  In our case, we used a 1 tank 4 DPS strategy and managed to down him before he even attempted to transform a 3rd time.  And all of this without a Rogue of Shaman with 5/5 Reverberation to act as a dedicated interrupter.  I've spent more time worrying about this achievement than any other, and we managed it in one shot in less than a minute.  o.O

And, of course, a screenshot of the drake:

Huzzah for nerdpoints!  =P

Wednesday, October 14, 2009

And They Just Keep Rolling In

Achievement-wise, this has probably been my most productive week since the system initially launched.  =P

Tuesday, October 13, 2009


So Close....

...Yet so far away.  ='(

Thursday, October 1, 2009

Paladin Changes in PTR Patch 3.3.0

The following is a summary of all the Paladin-specific changes in the current PTR version of the 3.3.0 patch (notes can be found here):

That's right.  None.  Nada.  Zilch.  A whole lotta nuthin'.

And to be honest, I kinda like it.  It sure beats the roller coaster ride that Paladins have been on since Wrath of the Lich King launched.  I wonder how long it'll last...  =P